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Games
: Video & Electronic
Video & Electronic eBooks
You have selected the subject of Video & Electronic. The eBooks in this subject are listed below.
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RESULTS: 21 to 30 of 36
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Games on Symbian OS
By: Stichbury, Jo
Published by: John Wiley & Sons, Ltd. (UK)
Games on Symbian OS is the only guide to highlight the gaming opportunities presented by the Symbian OS platform, with particular emphasis on the creation of mobile games in C++ using native APIs. Jo Stichbury leads a field of industry experts to provide the reader with detailed information about the key APIs used to create games. The book includes a broad introduction to games on mobile phones and describes the various ways of creating and playing mobile games. It also provides clear code examples and discussion, with information about how to optimise code for best practice. The authors use standard techniques to relay information (tables, diagrams and code samples) as well as cross-referencing between chapters and, where necessary, to other books in the Symbian Press series and beyond (e.g. to SDK documentation). Games on Symbian OS does not focus solely on Symbian C++; readers will also learn how to create mobile games for Symbian OS phones on other platforms such as N-Gage, Flash Lite and J2ME. Highlights include:. * Writing native C++ games on Symbian OS Smartphones. * Java games. * Designing a game for multi-play. * Using phone specific hardware services to make interesting gamesRead Games on Symbian OS and discover your potential to develop mobile games on Symbian OS.
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Price: $60.00
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Gaming
By: Galloway, Alexander R.
Published by: University of Minnesota Press
In Gaming, Alexander R. Galloway considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, and, ultimately offers a new conception of gaming and, more broadly, of electronic culture, one that celebrates the qualities of the digital age.
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Price: $54.00
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Gaming: A Technology Forecast
By: Brazell, Jim; Kim, Nicholas; Starbuck, Honoria
Published by: TSTC Publishing
The game industry is not a "future" industry--it is a high-growth US$50B global industry that promises important benefits and implications to society and for science and technology-based industries in general.
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Price: $25.00
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Hellgate London #3
By: Odom, Mel
Published by: iBooks
As Templar Simon Cross fights to lead the hunted survivors of the demon surge toward salvation, time and supplies run short. Simon must penetrate the dark secrets of the demons -- as well as those of his partner in peril, Leah Creasey -- to keep his charges safe. But Leah's organization won't surrender their knowledge easily, even as new technology emerges from the Goetia Manuscript that could help Simon's cause. Warren Schimmer, linked to one of the darkest of the hellspawn -- the demonic Lilith -- is himself also targeted by infernal forces. No longer able to hide, Warren must emerge as a leader and turn a ragged band of Cabalists into an army. But when a vicious weapon that uses dreams against the human survivors of the city draws the Templars, the Cabalists, and the Hunters into the same arena, will they join forces...or turn against one another?
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Price: $7.99
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Machinations
By: Andrews, Austen
Published by: POCKET BOOKS
A sorcerous cataclysm has remade the ancient and magical world of Sosaria, where a misguided plan to bring ultimate order to the land has altered its destiny forever. Now past, present, and future are one...a unity that sets in motion an astonishing age of discovery and conþict for this strange new world.
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Price: $6.50
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Moon of the Spider
By: Knaak, Richard A.
Published by: POCKET BOOKS
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.
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Price: $5.99
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Quake 4TM Mods For Dummies®
By: Guilfoyle, Erik
Published by: John Wiley & Sons, Inc.
Rather than starting from scratch, would-be game developers can take advantage of freely available 3D game engines so that they can focus on the fun partcreating the gamerather than first creating the technology necessary to create the game. Mods alter the way a game is played, whether it means adding a new weapon, adding a whole new level to play, or even changing the rules of the game. This book contains step-by-step instruction for those interested in using id Softwares Quake game engine to create modifications to the game. Covers installing the editor, thinking up an initial mod, making game maps, adding textures, adding characters, and publishing and distributing mods
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Price: $29.99
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Queen of Blades
By: Rosenberg, Aaron
Published by: POCKET BOOKS
Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost all faith in his fellow humanity. Yet, in the aftermath of Mengsk's treachery, Raynor is plagued by strange visions of Char -- a deadly, volcanic world haunted by horrifying alien creatures. As the nightmares grow in intensity, Raynor begins to suspect that they may not be figments of his imagination -- but a desperate form of telepathic contact. Convinced that the woman he loves is still alive, Raynor launches a hasty mission to rescue Kerrigan from Char. But deep beneath the planet's smoldering surface, Raynor finds a strange chrysalis...and is forced to watch in horror as a terrible, all-too-familiar entity rises from it. Before him stands a creature of depthless malice and vengeance... Sarah Kerrigan: the Zerg Queen of Blades.
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Price: $7.99
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Resident Evil
By: DeCandido, Keith R. A.
Published by: POCKET BOOKS
Following the events of Resident Evil: Apocalypse, the beautiful, dangerous, enigmatic Alice returns, and this time she and her fellow survivor Carlos Olivera are running with a pack of humans led by a new ally, Claire Redfield. Together they are cutting through the wastelands of the United States on a long trek to Alaska. Hunted by the minions of the scheming Dr. Isaacs, Alice has zombies hungry for her flesh and the Umbrella Corporation's monstrous lab rats hungry for her blood...while Alice herself hungers only for revenge.
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Price: $7.99
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Second Life For Dummies
By: Robbins, Sarah; Bell, Mark
Published by: For Dummies
Covers topics such as: what to do once you get off Orientation Island and how to get around; customizing your avatar to get the look you want; exchange rates from real world dollars to Linden dollars; managing your finances and making purchases; meeting folks you want to meet and deflecting those you don't; and developing a home base for yourself.
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Price: $24.99
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RESULTS: 21 to 30 of 36
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